Remove static const for shader paths

This commit is contained in:
Nathan Chapman 2025-07-08 07:18:29 -06:00
parent 3c398f0308
commit 799f21dfc1

View File

@ -10,9 +10,6 @@
#include "colors.h"
static const char *vertex_shader_code = "shaders/shader.vert";
static const char *fragment_shader_code = "shaders/shader.frag";
int main() {
Mesh *meshes[10] = {nullptr};
Shader shaders[10];
@ -82,7 +79,7 @@ int main() {
{
// Create a shader
Shader *shader = new Shader();
create_shader(shader, vertex_shader_code, fragment_shader_code);
create_shader(shader, (char*)"shaders/shader.vert", (char*)"shaders/shader.frag");
shaders[0] = *shader;
}