3d-rpg/assets/models/environment/fire_pit_env.glb.import
2025-05-24 12:07:21 -06:00

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://sh4wfmyjjve"
path="res://.godot/imported/fire_pit_env.glb-bf358293c214a66667572f0d9f69417f.scn"
[deps]
source_file="res://assets/models/environment/fire_pit_env.glb"
dest_files=["res://.godot/imported/fire_pit_env.glb-bf358293c214a66667572f0d9f69417f.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"nodes": {
"PATH:Fire_Pit_Env": {
"generate/physics": true,
"physics/shape_type": 5,
"primitive/position": Vector3(-0.2, 0.35, -0.1),
"primitive/radius": 2.05
}
}
}
gltf/naming_version=1
gltf/embedded_image_handling=1