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397 changed files with 332 additions and 4137 deletions

1
.gitattributes vendored
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@ -2,4 +2,3 @@
* text=auto eol=lf
*.glb filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.res filter=lfs diff=lfs merge=lfs -text

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@ -35,10 +35,7 @@ import_script/path=""
_subresources={
"nodes": {
"PATH:Fire_Pit_Env": {
"generate/physics": true,
"physics/shape_type": 5,
"primitive/position": Vector3(-0.2, 0.35, -0.1),
"primitive/radius": 2.05
"generate/physics": true
}
}
}

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@ -32,12 +32,6 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"nodes": {
"PATH:House_Modular_01": {
"generate/physics": true
}
}
}
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -32,12 +32,6 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"nodes": {
"PATH:Stone_Wall_Bldg_04": {
"generate/physics": true
}
}
}
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -32,12 +32,6 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"nodes": {
"PATH:Turret_Square_Bldg_02": {
"generate/physics": true
}
}
}
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -32,12 +32,6 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"nodes": {
"PATH:Wall_Stone_Gate_Bldg_01": {
"generate/physics": true
}
}
}
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

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@ -1,35 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://qnc3xba5b375"
path.s3tc="res://.godot/imported/rock62_albedo_height.png-595d4ff43a11fa3521a62074cabc3c79.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/terrain/rock62_albedo_height.png"
dest_files=["res://.godot/imported/rock62_albedo_height.png-595d4ff43a11fa3521a62074cabc3c79.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=2
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -1,35 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dfe7k5rhns8ce"
path.s3tc="res://.godot/imported/rock62_normal_roughness.png-adf2632ed8aa28a9e91c093a68b3c25c.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/textures/terrain/rock62_normal_roughness.png"
dest_files=["res://.godot/imported/rock62_normal_roughness.png-adf2632ed8aa28a9e91c093a68b3c25c.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=2
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -11,24 +11,18 @@ config_version=5
[application]
config/name="3D-RPG"
run/main_scene="uid://cd3upe4xetlgl"
run/main_scene="uid://dw0lbkh31rofd"
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
VFXManager="*res://src/scenes/autoload/vfx_manager.tscn"
SceneTransition="*res://src/scenes/ui/scene_transition.tscn"
PersistentData="*res://src/scenes/autoload/persistent_data.tscn"
[debug]
gdscript/warnings/untyped_declaration=2
[display]
window/size/viewport_width=2560
window/size/viewport_height=1440
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
window/stretch/mode="canvas_items"
@ -92,11 +86,6 @@ open_inventory={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"location":0,"echo":false,"script":null)
]
}
interact={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
[layer_names]
@ -104,8 +93,3 @@ interact={
3d_physics/layer_2="Interaction"
3d_physics/layer_3="Player"
3d_physics/layer_4="Enemy"
[rendering]
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
anti_aliasing/quality/msaa_3d=3

BIN
src/resources/level_navigation_mesh.res (Stored with Git LFS)

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